The Head Office. The Technology Base.

Micronet Co., Ltd.
4F Big Group Honsya Bldg.
South 4 West 7, Chuo-ku
Sapporo-shi, Hokkaido
Japan 064-0804
Phone: (011) 561 1370
Fax:(011) 561 0953
Email: micronet@magical.egg.or.jp
Website: www.micronetclub.co.jp

Established on October 29, 1982, the
company began in the business of developing personal computer game softwares.

With the release of the Nintendo Family Computer, came the revolution in the consumer computer gaming industry. This ultimately became the groundwork for the development of computer games in the years to come.

The company has then released a variety of games. At first, the development environment of these games were not done in Micronet's own language.

In 1988, the company developed its own compiler, linker and library along with its own language for making video games and computer graphics environment i.e., Light pen system versions 1.00, 2.00 & 3.00, EKAKI & GABAN.

With the growing demand to develop games on other platforms, Micronet Co., Ltd. went into both system development and game development.

The company became one of the pioneering game developers and has produced several titles for GENESIS, SEGA CD, GAME GEAR, SUPER NINTENDO and PC-ENGINE.

Up until now, they are still producing for platforms like Sony Playstation and Dreamcast using the game systems developed internally.

In its task of developing games for various platforms, Micronet Co. Ltd. opted to create a 3D software tailored to their needs called 3D Atelier.

Realizing the possibilities beyond the gaming industry, Micronet Co. Ltd. along with it's subsidiary in the Philippines, Micronet Software Manila, Inc., (MSM)'s talented team, developed and improved 3D Atelier, with the aim to make 3D art and animation more accessible to users.

At present, the company is one of the major player in the Japanese gaming industry and the author of 3D Atelier, a complete 3D modeler and animation software now sold in Japan and soon in the Philippines.

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